Development of an Interactive and Immersive Research Environment
Digital editions facilitate rich contextualisations of archival materials such as personal letters, notes, photographs and objects. The research team develops a new presentation and collaboration format for historic discourses including VR.
Our case study focusses on the writer, film scholar and philosopher Siegfried Kracauer (1889 – 1966). We will develop a prototype for an interactive research platform to visualize his intellectual exchange. To this end, a rich corpus of textual and (audio-)visual references will be linked to his archived correspondence, supporting alternative interpretations and fostering exchange among experts. At the same time this online platform addresses a broader public by implementing ludic experimentation in VR as a means of discursive kowledge production.