2199
2016
VR Interactive Installation with Fragmentin
2199 is an experimental virtual reality installation. The project offers a game to its users, where three people are sitting on motorized rotating chairs wearing a VR headset and following endless instructions given by a voiceover. When looking in certain directions, the plates rotate in reaction. While playing together, users can see each other. At the end of the experience, users are conducted in a choreography, where head movements are synchronized, making the plate rotate in different ways, which creates a confusion for the players.

VR isolates from the external world to immerse the players into a virtual world. 2199 questions the position of the users to explore as to how willing they are to adapt and trust the technology.
2199
2016
VR Interactive Installation with Fragmentin
2199 is an experimental virtual reality installation. The project offers a game to its users, where three people are sitting on motorized rotating chairs wearing a VR headset and following endless instructions given by a voiceover. When looking in certain directions, the plates rotate in reaction. While playing together, users can see each other. At the end of the experience, users are conducted in a choreography, where head movements are synchronized, making the plate rotate in different ways, which creates a confusion for the players.

VR isolates from the external world to immerse the players into a virtual world. 2199 questions the position of the users to explore as to how willing they are to adapt and trust the technology.